weatherless...................93.60587% offense.......................47.32993% balance.......................34.43096% hyperoffense..................12.14085% semistall..................... 4.42194% voltturn...................... 3.11858% rain.......................... 3.09940% sun........................... 1.79604% stall......................... 1.67631% monotype...................... 1.23991% sand.......................... 1.23249% trickroom..................... 0.76839% choice........................ 0.46262% rainoffense................... 0.42650% hail.......................... 0.41561% sunoffense.................... 0.24937% mononormal.................... 0.20929% monograss..................... 0.15437% monoelectric.................. 0.14645% multiweather.................. 0.14250% monowater..................... 0.14200% monobug....................... 0.12320% dragmag....................... 0.10984% monoice....................... 0.10935% monoflying.................... 0.08015% monopsychic................... 0.06185% monoghost..................... 0.05443% sandstall..................... 0.04948% monofairy..................... 0.04502% monopoison.................... 0.04453% monofire...................... 0.04107% tailwind...................... 0.03859% monorock...................... 0.03711% sandoffense................... 0.03562% monodragon.................... 0.02969% rainstall..................... 0.02721% monofighting.................. 0.02672% hailstall..................... 0.02573% gravity....................... 0.02523% tricksun...................... 0.02325% monodark...................... 0.02226% monosteel..................... 0.01089% monoground.................... 0.01039% trapper....................... 0.00495% hailoffense................... 0.00495% sunstall...................... 0.00099% trickrain..................... 0.00049% Stalliness (mean: -0.150) -2.0|# |### -1.5|##### |########## -1.0|############## |##################### -0.5|######################## |############################ 0.0|############################## |######################### +0.5|################# |########### +1.0|###### |#### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%