weatherless...................94.21922% offense.......................46.52360% balance.......................34.44833% hyperoffense..................12.58258% semistall..................... 4.56475% voltturn...................... 3.65964% rain.......................... 2.79210% stall......................... 1.88074% sand.......................... 1.48308% sun........................... 1.30398% trickroom..................... 0.81440% monotype...................... 0.77913% choice........................ 0.46317% rainoffense................... 0.40799% hail.......................... 0.27612% sunoffense.................... 0.21779% monoelectric.................. 0.15111% monoice....................... 0.13345% dragmag....................... 0.13060% mononormal.................... 0.11157% monowater..................... 0.10277% monobug....................... 0.07066% multiweather.................. 0.07036% sandstall..................... 0.06431% monograss..................... 0.05657% sandoffense................... 0.04203% monoflying.................... 0.03035% tailwind...................... 0.02674% monopsychic................... 0.02625% monorock...................... 0.02054% monoghost..................... 0.01950% hailstall..................... 0.01885% monodragon.................... 0.01876% tricksun...................... 0.01782% monofairy..................... 0.01478% rainstall..................... 0.01363% monofire...................... 0.01344% gravity....................... 0.01234% monofighting.................. 0.01231% monodark...................... 0.01226% monopoison.................... 0.01212% monosteel..................... 0.00975% trapper....................... 0.00434% hailoffense................... 0.00395% monoground.................... 0.00250% trickrain..................... 0.00032% sunstall...................... 0.00003% Stalliness (mean: -0.146) -2.0|# |### -1.5|###### |########## -1.0|############## |##################### -0.5|######################## |############################ 0.0|############################## |######################### +0.5|################# |########### +1.0|###### |#### +1.5|### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%