weatherless...................95.64807% offense.......................44.65858% balance.......................33.18299% hyperoffense..................13.41181% semistall..................... 5.68788% voltturn...................... 4.62186% stall......................... 3.05874% sand.......................... 1.85305% rain.......................... 1.77144% trickroom..................... 1.00981% sun........................... 0.62252% monotype...................... 0.53473% rainoffense................... 0.36266% choice........................ 0.35276% monoelectric.................. 0.20279% monoice....................... 0.14774% hail.......................... 0.13956% dragmag....................... 0.12828% sunoffense.................... 0.10955% monowater..................... 0.06862% sandstall..................... 0.03813% mononormal.................... 0.03782% multiweather.................. 0.03388% monobug....................... 0.02249% tailwind...................... 0.01292% monofighting.................. 0.01046% tricksun...................... 0.01036% monodark...................... 0.00866% monograss..................... 0.00838% monodragon.................... 0.00800% monosteel..................... 0.00528% monofairy..................... 0.00487% sandoffense................... 0.00443% monoflying.................... 0.00429% rainstall..................... 0.00408% monofire...................... 0.00343% hailstall..................... 0.00280% gravity....................... 0.00203% monorock...................... 0.00192% monoghost..................... 0.00170% monopsychic................... 0.00124% monopoison.................... 0.00084% trapper....................... 0.00047% hailoffense................... 0.00003% monoground.................... 0.00002% sunstall...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.116) -2.0|# |### -1.5|###### |############ -1.0|############## |###################### -0.5|####################### |########################## 0.0|############################## |###################### +0.5|################# |########## +1.0|####### |##### +1.5|#### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%