weatherless...................94.88848% offense.......................46.93309% balance.......................35.93556% hyperoffense..................11.83395% semistall..................... 3.96530% voltturn...................... 3.77943% monotype...................... 2.50929% sun........................... 2.35440% rain.......................... 2.35440% stall......................... 1.33209% mononormal.................... 0.99133% trickroom..................... 0.74349% choice........................ 0.65056% monofighting.................. 0.61958% monoflying.................... 0.27881% hail.......................... 0.24783% rainoffense................... 0.18587% tailwind...................... 0.18587% monoelectric.................. 0.18587% monoice....................... 0.15489% sand.......................... 0.15489% monograss..................... 0.12392% sunoffense.................... 0.12392% monowater..................... 0.09294% monoghost..................... 0.06196% monofire...................... 0.06196% dragmag....................... 0.03098% Stalliness (mean: -0.161) -2.0|## |###### -1.5|## |########## -1.0|############## |######################## -0.5|############################ |########################### 0.0|############################ |############################## +0.5|###################### |############# +1.0|####### |#### +1.5|### | +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.45%