weatherless...................78.07934% offense.......................56.13767% balance.......................34.38777% rain.......................... 9.01889% sun........................... 8.41698% hyperoffense.................. 6.66806% sand.......................... 3.38519% hail.......................... 2.69441% voltturn...................... 2.55038% semistall..................... 2.53066% multiweather.................. 1.55776% batonpass..................... 1.11782% dragmag....................... 0.45720% sunoffense.................... 0.44967% rainoffense................... 0.37000% stall......................... 0.27585% sandoffense................... 0.07542% tailwind...................... 0.06982% hailoffense................... 0.06161% choice........................ 0.04200% sandstall..................... 0.02094% rainstall..................... 0.01782% sunstall...................... 0.01140% hailstall..................... 0.00649% trapper....................... 0.00245% allweather.................... 0.00023% trickroom..................... 0.00016% tricksun...................... 0.00001% Stalliness (mean: -0.167) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |###################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%