weatherless...................78.13709% offense.......................56.37305% balance.......................34.20950% rain.......................... 8.99126% sun........................... 8.34890% hyperoffense.................. 6.64414% sand.......................... 3.39058% hail.......................... 2.67955% voltturn...................... 2.57844% semistall..................... 2.50602% multiweather.................. 1.51123% batonpass..................... 1.11896% dragmag....................... 0.45256% sunoffense.................... 0.45066% rainoffense................... 0.37215% stall......................... 0.26729% sandoffense................... 0.07476% tailwind...................... 0.06884% hailoffense................... 0.06386% choice........................ 0.04530% sandstall..................... 0.01963% rainstall..................... 0.01675% sunstall...................... 0.01135% hailstall..................... 0.00663% trapper....................... 0.00258% trickroom..................... 0.00049% allweather.................... 0.00029% tricksun...................... 0.00000% Stalliness (mean: -0.168) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%