weatherless...................78.25790% offense.......................56.56499% balance.......................34.14450% rain.......................... 9.09561% sun........................... 8.20979% hyperoffense.................. 6.61015% sand.......................... 3.39660% hail.......................... 2.64228% voltturn...................... 2.60452% semistall..................... 2.44953% multiweather.................. 1.56490% batonpass..................... 1.10820% sunoffense.................... 0.44463% dragmag....................... 0.44114% rainoffense................... 0.41502% stall......................... 0.23083% sandoffense................... 0.09172% hailoffense................... 0.06618% tailwind...................... 0.05531% choice........................ 0.04272% sunstall...................... 0.01136% sandstall..................... 0.01118% hailstall..................... 0.01045% rainstall..................... 0.00786% trapper....................... 0.00666% trickroom..................... 0.00050% allweather.................... 0.00011% tricksun...................... 0.00000% Stalliness (mean: -0.170) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|########################### |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%