weatherless...................77.73320% offense.......................57.46041% balance.......................37.59469% sun........................... 9.79666% rain.......................... 8.49904% tailwind...................... 5.14545% hyperoffense.................. 3.96063% sand.......................... 3.12507% hail.......................... 2.47756% multiweather.................. 1.59988% semistall..................... 0.96069% voltturn...................... 0.95775% dragmag....................... 0.40176% trickroom..................... 0.32717% sunoffense.................... 0.28891% rainoffense................... 0.20981% batonpass..................... 0.07141% sandoffense................... 0.04074% hailoffense................... 0.02788% stall......................... 0.02358% tricksun...................... 0.01919% trickrain..................... 0.01523% tricksand..................... 0.00894% trickhail..................... 0.00635% trapper....................... 0.00366% sandstall..................... 0.00307% sunstall...................... 0.00124% rainstall..................... 0.00112% hailstall..................... 0.00092% allweather.................... 0.00049% Stalliness (mean: -0.142) -1.5|# |### -1.0|####### |############## -0.5|####################### |############################## 0.0|############################## |####################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.66%