weatherless...................77.47871% offense.......................57.43505% balance.......................37.76335% sun...........................10.30893% rain.......................... 8.37519% tailwind...................... 5.13472% hyperoffense.................. 3.84184% sand.......................... 3.15187% hail.......................... 2.43021% multiweather.................. 1.71964% voltturn...................... 0.96530% semistall..................... 0.93766% dragmag....................... 0.40633% trickroom..................... 0.34083% sunoffense.................... 0.31187% rainoffense................... 0.19032% sandoffense................... 0.04679% batonpass..................... 0.04034% hailoffense................... 0.03656% trickrain..................... 0.03266% stall......................... 0.02210% tricksun...................... 0.01443% tricksand..................... 0.01353% trapper....................... 0.00158% rainstall..................... 0.00131% sandstall..................... 0.00117% allweather.................... 0.00117% trickhail..................... 0.00080% hailstall..................... 0.00053% sunstall...................... 0.00006% Stalliness (mean: -0.142) -1.5|# |## -1.0|####### |############### -0.5|###################### |############################## 0.0|############################## |####################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.66%