weatherless...................87.88925% offense.......................41.62132% balance.......................33.79438% hyperoffense..................11.13276% hail..........................10.63203% semistall..................... 6.84073% stall......................... 6.61081% voltturn...................... 2.01604% trickroom..................... 1.45728% sun........................... 1.30146% hailoffense................... 1.13427% trickhail..................... 0.70775% sunoffense.................... 0.45866% hailstall..................... 0.18298% choice........................ 0.14029% rain.......................... 0.11285% monotype...................... 0.08968% sand.......................... 0.07000% dragmag....................... 0.06522% rainoffense................... 0.05919% monoflying.................... 0.02310% mononormal.................... 0.01652% monowater..................... 0.01286% monoelectric.................. 0.00693% monodragon.................... 0.00654% multiweather.................. 0.00560% monofighting.................. 0.00536% monoice....................... 0.00457% monodark...................... 0.00292% monoground.................... 0.00291% monoghost..................... 0.00283% monosteel..................... 0.00198% monorock...................... 0.00131% monofire...................... 0.00090% monograss..................... 0.00076% monopoison.................... 0.00073% monofairy..................... 0.00063% rainstall..................... 0.00034% sandoffense................... 0.00034% monopsychic................... 0.00028% sandstall..................... 0.00021% monobug....................... 0.00019% tricksand..................... 0.00005% trickrain..................... 0.00004% trapper....................... 0.00002% tricksun...................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.038) -2.0|# |## -1.5|#### |########### -1.0|################ |################# -0.5|##################### |############################## 0.0|########################## |####################### +0.5|#################### |############# +1.0|######### |###### +1.5|#### |### +2.0|##### |## +2.5|#### more negative = more offensive, more positive = more stall one # = 0.46%