weatherless...................67.22995% offense.......................53.62567% balance.......................32.32086% sun...........................14.43850% hyperoffense.................. 8.80749% sand.......................... 8.27273% monotype...................... 7.89840% rain.......................... 7.75401% trickroom..................... 4.65241% semistall..................... 3.52941% tailwind...................... 3.03209% hail.......................... 2.91444% stall......................... 1.71658% monoflying.................... 1.54545% tricksand..................... 1.05348% monoice....................... 0.96791% monofire...................... 0.91444% sunoffense.................... 0.90909% monowater..................... 0.83422% monofairy..................... 0.77540% monoelectric.................. 0.76471% trickrain..................... 0.64171% multiweather.................. 0.59358% choice........................ 0.57219% voltturn...................... 0.53476% sandoffense................... 0.40642% sandstall..................... 0.40107% monograss..................... 0.40107% gravity....................... 0.35829% rainoffense................... 0.33155% monobug....................... 0.32620% monofighting.................. 0.31016% trickhail..................... 0.25134% monodragon.................... 0.23529% mononormal.................... 0.19251% monosteel..................... 0.13904% tricksun...................... 0.12299% monodark...................... 0.11765% monopsychic................... 0.11765% dragmag....................... 0.10695% monorock...................... 0.10160% monopoison.................... 0.09091% monoghost..................... 0.08556% batonpass..................... 0.07487% rainstall..................... 0.06417% monoground.................... 0.06417% sunstall...................... 0.05348% swagplay...................... 0.05348% hailoffense................... 0.01604% trapper....................... 0.01070% allweather.................... 0.00535% hailstall..................... 0.00535% Stalliness (mean: -0.156) -1.5|### |####### -1.0|############### |##################### -0.5|############################ |############################## 0.0|######################### |################### +0.5|############## |############ +1.0|##### |### +1.5|## |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.53%