weatherless...................96.10014% offense.......................44.38687% balance.......................36.36088% hyperoffense..................11.98538% voltturn...................... 5.78299% semistall..................... 5.13402% stall......................... 2.13285% rain.......................... 1.79208% hail.......................... 1.26903% monotype...................... 1.06045% sun........................... 0.76290% trickroom..................... 0.66315% choice........................ 0.37015% rainoffense................... 0.30028% monowater..................... 0.17365% sand.......................... 0.16417% monopoison.................... 0.13598% monodark...................... 0.11066% sunoffense.................... 0.10832% mononormal.................... 0.09156% multiweather.................. 0.08806% hailoffense................... 0.08156% trickhail..................... 0.08078% monofighting.................. 0.07676% monorock...................... 0.07494% monoice....................... 0.07429% tailwind...................... 0.05844% dragmag....................... 0.05494% monobug....................... 0.05468% monoelectric.................. 0.04948% monoghost..................... 0.04650% monodragon.................... 0.04338% monoflying.................... 0.04312% monofire...................... 0.03221% monosteel..................... 0.03065% monoground.................... 0.02961% monograss..................... 0.02559% monopsychic................... 0.02455% sandstall..................... 0.01831% monofairy..................... 0.01494% hailstall..................... 0.01208% rainstall..................... 0.00896% sandoffense................... 0.00792% trapper....................... 0.00481% gravity....................... 0.00273% trickrain..................... 0.00234% sunstall...................... 0.00156% tricksand..................... 0.00156% fear.......................... 0.00013% sandfear...................... 0.00013% Stalliness (mean: -0.103) -2.0|## |## -1.5|###### |######### -1.0|############# |################## -0.5|####################### |############################ 0.0|############################## |######################## +0.5|################### |############ +1.0|######## |##### +1.5|### |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%