weatherless...................96.82336% offense.......................42.22097% balance.......................34.68778% hyperoffense..................14.66904% voltturn...................... 8.46424% semistall..................... 5.30477% stall......................... 3.11744% hail.......................... 1.45860% rain.......................... 1.34850% trickroom..................... 1.07971% rainoffense................... 0.42914% monotype...................... 0.42011% sun........................... 0.39158% choice........................ 0.35243% monowater..................... 0.24617% trickhail..................... 0.09086% multiweather.................. 0.07819% hailoffense................... 0.07688% dragmag....................... 0.06757% sand.......................... 0.05614% tailwind...................... 0.04784% sunoffense.................... 0.04052% monofighting.................. 0.02892% monopoison.................... 0.02831% monodark...................... 0.01769% monoice....................... 0.01660% monofire...................... 0.01196% monodragon.................... 0.01092% mononormal.................... 0.01023% hailstall..................... 0.01021% monobug....................... 0.00976% monorock...................... 0.00906% monoflying.................... 0.00900% monoelectric.................. 0.00764% monosteel..................... 0.00683% monoghost..................... 0.00562% sandoffense................... 0.00355% monopsychic................... 0.00268% monograss..................... 0.00196% rainstall..................... 0.00187% monoground.................... 0.00149% trapper....................... 0.00147% tricksand..................... 0.00107% sandstall..................... 0.00099% monofairy..................... 0.00068% gravity....................... 0.00055% trickrain..................... 0.00048% sunstall...................... 0.00019% fear.......................... 0.00011% sandfear...................... 0.00011% Stalliness (mean: -0.123) -2.0|##### |#### -1.5|####### |########## -1.0|############### |################## -0.5|##################### |############################# 0.0|############################## |######################### +0.5|################### |############## +1.0|####### |##### +1.5|#### |## +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%