weatherless...................64.58824% balance.......................50.56459% offense.......................42.02920% sun...........................13.43461% sand..........................10.42316% rain.......................... 8.25069% hail.......................... 5.16339% semistall..................... 4.35791% trickroom..................... 3.29567% hyperoffense.................. 2.66853% monotype...................... 2.45191% tailwind...................... 2.33080% multiweather.................. 1.84681% monoice....................... 1.41265% trickhail..................... 0.91285% dragmag....................... 0.67050% voltturn...................... 0.38349% stall......................... 0.37976% sunoffense.................... 0.28197% tricksand..................... 0.17839% sandstall..................... 0.17466% monodragon.................... 0.16713% monowater..................... 0.14248% monofairy..................... 0.13798% monoghost..................... 0.11068% monofire...................... 0.10838% rainoffense................... 0.10625% tricksun...................... 0.09672% monoelectric.................. 0.08011% sandoffense................... 0.07569% monoground.................... 0.06693% batonpass..................... 0.05844% gravity....................... 0.05127% trickrain..................... 0.04984% monofighting.................. 0.04401% swagplay...................... 0.03803% hailoffense................... 0.03680% monobug....................... 0.03452% monosteel..................... 0.02749% monograss..................... 0.02667% rainstall..................... 0.02645% trapper....................... 0.02150% monoflying.................... 0.01765% monopsychic................... 0.01694% monopoison.................... 0.01685% monorock...................... 0.01554% monodark...................... 0.01369% mononormal.................... 0.01220% hailstall..................... 0.00364% sunstall...................... 0.00006% Stalliness (mean: 0.072) -1.5|# |## -1.0|#### |######### -0.5|################## |##################### 0.0|############################## |######################## +0.5|###################### |############# +1.0|######## |## +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.64%