weatherless...................64.24469% balance.......................49.70871% offense.......................41.43577% sun...........................13.61033% sand..........................11.90712% rain.......................... 7.83838% semistall..................... 6.65036% hail.......................... 4.57547% tailwind...................... 2.25681% multiweather.................. 2.17599% hyperoffense.................. 2.11883% trickroom..................... 2.02294% dragmag....................... 1.15889% trickhail..................... 0.58855% monotype...................... 0.55069% tricksand..................... 0.36674% voltturn...................... 0.18329% monoground.................... 0.13661% monofire...................... 0.10374% monodragon.................... 0.09765% sunoffense.................... 0.09603% stall......................... 0.08633% monoice....................... 0.06650% sandstall..................... 0.05639% monofairy..................... 0.03808% sandoffense................... 0.03296% monoelectric.................. 0.03002% hailoffense................... 0.02989% monoghost..................... 0.02882% tricksun...................... 0.02471% rainoffense................... 0.02384% monowater..................... 0.02193% swagplay...................... 0.02108% trickrain..................... 0.01672% gravity....................... 0.00737% monorock...................... 0.00615% monofighting.................. 0.00602% monosteel..................... 0.00527% rainstall..................... 0.00524% batonpass..................... 0.00444% monopsychic................... 0.00370% trapper....................... 0.00305% monograss..................... 0.00257% monobug....................... 0.00220% monodark...................... 0.00138% monoflying.................... 0.00004% mononormal.................... 0.00002% hailstall..................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: 0.097) -1.5|# |# -1.0|## |######### -0.5|#################### |################### 0.0|############################## |##################### +0.5|####################### |########## +1.0|########### |# +1.5|### | +2.0| more negative = more offensive, more positive = more stall one # = 0.66%