weatherless...................69.70599% balance.......................54.51059% offense.......................35.90643% sand..........................13.21400% sun...........................10.18684% semistall..................... 8.24064% rain.......................... 6.30547% hail.......................... 1.70285% hyperoffense.................. 1.32505% tailwind...................... 1.13186% multiweather.................. 1.11515% trickroom..................... 0.76158% dragmag....................... 0.46437% monotype...................... 0.36536% trickhail..................... 0.32210% sunoffense.................... 0.14756% monoground.................... 0.13186% voltturn...................... 0.11592% monodragon.................... 0.08930% monofire...................... 0.06835% tricksand..................... 0.02807% monoelectric.................. 0.02794% monoice....................... 0.02587% sandoffense................... 0.02368% stall......................... 0.01728% swagplay...................... 0.01430% tricksun...................... 0.01376% sandstall..................... 0.01011% trickrain..................... 0.00823% monorock...................... 0.00616% monofairy..................... 0.00600% monowater..................... 0.00596% rainoffense................... 0.00382% monofighting.................. 0.00149% batonpass..................... 0.00146% monopsychic................... 0.00086% monoghost..................... 0.00072% monobug....................... 0.00039% rainstall..................... 0.00036% monograss..................... 0.00034% trapper....................... 0.00030% gravity....................... 0.00027% hailoffense................... 0.00016% monodark...................... 0.00011% monosteel..................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% hailstall..................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: 0.165) -1.5|# | -1.0|# |###### -0.5|############# |############## 0.0|####################### |#################### +0.5|############################## |###### +1.0|########## |# +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.79%