weatherless...................71.03004% offense.......................41.66156% balance.......................35.08584% sun...........................15.49663% rain..........................14.48498% hyperoffense..................12.73758% monotype...................... 6.43777% semistall..................... 6.43777% multiweather.................. 4.18455% stall......................... 4.07725% voltturn...................... 2.94298% sand.......................... 2.51380% rainoffense................... 2.23789% monowater..................... 1.01165% sunoffense.................... 0.93501% dragmag....................... 0.72042% mononormal.................... 0.68976% hail.......................... 0.65910% monosteel..................... 0.64378% rainstall..................... 0.62845% monoflying.................... 0.62845% monofire...................... 0.58246% monobug....................... 0.56714% choice........................ 0.49050% monodark...................... 0.44451% monograss..................... 0.42918% monopsychic................... 0.35254% monoghost..................... 0.33722% trickroom..................... 0.26058% monoelectric.................. 0.26058% sandoffense................... 0.22992% monoground.................... 0.22992% monodragon.................... 0.19926% monorock...................... 0.18394% monofighting.................. 0.09197% hailoffense................... 0.07664% monoice....................... 0.07664% sunstall...................... 0.06131% monopoison.................... 0.06131% monofairy..................... 0.06131% tailwind...................... 0.04598% trickhail..................... 0.04598% sandstall..................... 0.01533% trapper....................... 0.01533% Stalliness (mean: -0.048) |# -2.0|# |### -1.5|###### |######### -1.0|################### |#################### -0.5|######################## |############################## 0.0|############################# |######################### +0.5|##################### |################ +1.0|######## |####### +1.5|##### |#### +2.0|# |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%