weatherless...................70.62073% offense.......................37.03058% balance.......................34.35763% sun...........................22.98756% rain..........................17.16150% multiweather..................11.63469% stall.........................10.16755% semistall..................... 9.59342% hyperoffense.................. 8.85082% voltturn...................... 3.71981% monotype...................... 2.09425% dragmag....................... 1.89159% rainstall..................... 1.30575% rainoffense................... 0.89316% sand.......................... 0.86438% monowater..................... 0.58331% monoflying.................... 0.46567% sunoffense.................... 0.40814% sunstall...................... 0.36858% monobug....................... 0.32096% monofairy..................... 0.22984% trickroom..................... 0.15677% monofire...................... 0.13630% sandoffense................... 0.11934% mononormal.................... 0.11678% monosteel..................... 0.09383% monograss..................... 0.09368% monodragon.................... 0.05222% monodark...................... 0.04612% monofighting.................. 0.03586% monoghost..................... 0.03282% monoelectric.................. 0.02087% choice........................ 0.01636% monopoison.................... 0.01114% monorock...................... 0.00886% monoground.................... 0.00733% monopsychic................... 0.00197% hail.......................... 0.00052% hailoffense................... 0.00001% tailwind...................... 0.00000% trapper....................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.202) | -2.0| |# -1.5|## |##### -1.0|########### |####### -0.5|########################### |#################### 0.0|############################## |###################### +0.5|####### |############# +1.0|######### |######### +1.5|##### |########### +2.0| |##### +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%