weatherless...................73.18674% offense.......................52.14584% balance.......................24.76316% hyperoffense..................17.94701% sun...........................17.02552% rain..........................10.88864% monotype...................... 9.78607% multiweather.................. 6.63059% sand.......................... 4.85723% batonpass..................... 4.04865% semistall..................... 3.29233% mononormal.................... 2.05305% stall......................... 1.85166% sunoffense.................... 1.83600% monoflying.................... 1.10618% choice........................ 0.93800% monopsychic................... 0.88932% monowater..................... 0.88338% voltturn...................... 0.85282% hail.......................... 0.80584% monodark...................... 0.72682% monobug....................... 0.72246% monosteel..................... 0.69057% rainoffense................... 0.66407% monodragon.................... 0.66275% monofairy..................... 0.65926% dragmag....................... 0.59851% monorock...................... 0.50531% monofire...................... 0.49437% monoghost..................... 0.47683% swagplay...................... 0.46824% monoelectric.................. 0.44315% sandoffense................... 0.43334% monograss..................... 0.35071% monofighting.................. 0.34930% monopoison.................... 0.31600% monoground.................... 0.26063% monoice....................... 0.21658% trapper....................... 0.19337% sunstall...................... 0.10810% trickroom..................... 0.10650% sandstall..................... 0.08140% tailwind...................... 0.05330% hailoffense................... 0.04830% rainstall..................... 0.03594% hailstall..................... 0.01387% allweather.................... 0.00613% trickhail..................... 0.00453% gravity....................... 0.00424% trickrain..................... 0.00236% tricksand..................... 0.00226% tricksun...................... 0.00066% fear.......................... 0.00028% sandfear...................... 0.00028% Stalliness (mean: -0.327) |# -2.0|## |######## -1.0|##################### |############################## 0.0|######################## |############# +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.93%