weatherless...................45.47294% sun...........................44.47965% offense.......................44.43421% balance.......................23.83526% hyperoffense..................22.77729% rain..........................20.90192% multiweather..................12.68211% sunoffense.................... 7.48651% semistall..................... 5.67277% stall......................... 3.28048% monotype...................... 3.03053% swagplay...................... 2.91688% batonpass..................... 1.97519% sand.......................... 1.95449% rainoffense................... 1.24674% monofairy..................... 0.81567% monosteel..................... 0.72610% sunstall...................... 0.65545% choice........................ 0.64103% monoflying.................... 0.57264% mononormal.................... 0.45687% dragmag....................... 0.38521% monodragon.................... 0.35438% monodark...................... 0.34918% voltturn...................... 0.27928% monofire...................... 0.24696% monowater..................... 0.23418% sandoffense................... 0.21976% monopsychic................... 0.19174% sandstall..................... 0.16398% rainstall..................... 0.15198% hail.......................... 0.09656% monoghost..................... 0.07970% monoground.................... 0.07485% monobug....................... 0.06553% monoice....................... 0.05055% monograss..................... 0.04649% trapper....................... 0.03974% monofighting.................. 0.03805% trickroom..................... 0.03556% monoelectric.................. 0.03510% monopoison.................... 0.02391% monorock...................... 0.02225% hailoffense................... 0.01747% trickhail..................... 0.01201% tailwind...................... 0.01190% gravity....................... 0.00305% trickrain..................... 0.00070% tricksand..................... 0.00063% hailstall..................... 0.00031% allweather.................... 0.00029% tricksun...................... 0.00018% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.295) |# -2.0|## |########### -1.0|########################## |############################## 0.0|#################### |################ +1.0|####### |#### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%