weatherless...................74.38902% offense.......................59.14033% balance.......................20.66143% hyperoffense..................17.29369% sand..........................16.08292% sun........................... 4.96810% rain.......................... 4.46565% hail.......................... 2.22978% multiweather.................. 2.03832% semistall..................... 1.71757% voltturn...................... 1.68336% sandoffense................... 1.59490% dragmag....................... 1.57800% stall......................... 1.18699% monotype...................... 0.83282% batonpass..................... 0.49819% sunoffense.................... 0.44752% sandstall..................... 0.40517% rainoffense................... 0.35378% tailwind...................... 0.28008% trickroom..................... 0.20336% monodark...................... 0.09981% mononormal.................... 0.09767% monofire...................... 0.09695% monopoison.................... 0.08447% monowater..................... 0.07292% monofighting.................. 0.05793% monobug....................... 0.04832% monoghost..................... 0.04588% gravity....................... 0.04446% monodragon.................... 0.04381% monopsychic................... 0.04380% hailoffense................... 0.04158% monosteel..................... 0.04037% monoflying.................... 0.03618% swagplay...................... 0.03173% trickhail..................... 0.02769% trapper....................... 0.02346% monoelectric.................. 0.02010% tricksand..................... 0.01755% monofairy..................... 0.01287% monograss..................... 0.01223% trickrain..................... 0.01117% monoground.................... 0.00967% monoice....................... 0.00770% allweather.................... 0.00717% tricksun...................... 0.00442% sunstall...................... 0.00392% monorock...................... 0.00344% rainstall..................... 0.00106% Stalliness (mean: -0.392) |### -1.5|###### |############ -1.0|################## |######################## -0.5|############################## |############################# 0.0|##################### |############## +0.5|######## |#### +1.0|## |# +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.56%