weatherless...................72.17284% offense.......................61.49740% balance.......................19.77965% sand..........................17.95593% hyperoffense..................16.06618% rain.......................... 6.25979% sun........................... 3.71554% hail.......................... 1.92274% multiweather.................. 1.88185% dragmag....................... 1.81883% voltturn...................... 1.63453% semistall..................... 1.48919% sandoffense................... 1.33622% stall......................... 1.16758% sandstall..................... 0.44981% rainoffense................... 0.44041% sunoffense.................... 0.37295% tailwind...................... 0.32967% monotype...................... 0.31393% trickroom..................... 0.19235% batonpass..................... 0.18231% monodark...................... 0.15040% trickhail..................... 0.08371% monopoison.................... 0.06001% gravity....................... 0.04863% mononormal.................... 0.02386% swagplay...................... 0.02129% monoghost..................... 0.01494% monowater..................... 0.01317% monofighting.................. 0.01180% tricksand..................... 0.01059% hailoffense................... 0.01021% trapper....................... 0.00917% monoelectric.................. 0.00782% monobug....................... 0.00720% trickrain..................... 0.00506% monoflying.................... 0.00464% monofire...................... 0.00451% monopsychic................... 0.00423% monosteel..................... 0.00325% monofairy..................... 0.00266% sunstall...................... 0.00208% monograss..................... 0.00179% monodragon.................... 0.00177% tricksun...................... 0.00151% monoice....................... 0.00119% allweather.................... 0.00102% monoground.................... 0.00095% monorock...................... 0.00034% rainstall..................... 0.00000% Stalliness (mean: -0.387) |### -1.5|#### |########### -1.0|################### |###################### -0.5|############################## |########################### 0.0|####################### |############### +0.5|####### |### +1.0|## |# +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.59%