weatherless...................70.92844% offense.......................67.32799% balance.......................23.65403% tailwind......................15.78868% sand..........................12.44084% sun........................... 8.77057% hyperoffense.................. 7.91568% rain.......................... 5.74471% monotype...................... 3.39058% monofire...................... 2.96771% trickroom..................... 2.46181% hail.......................... 2.11743% trickhail..................... 2.11331% semistall..................... 1.10231% dragmag....................... 0.66752% monoelectric.................. 0.37866% tricksand..................... 0.19030% sunoffense.................... 0.09745% monoghost..................... 0.01535% monowater..................... 0.01534% monograss..................... 0.01137% batonpass..................... 0.00364% monoice....................... 0.00215% multiweather.................. 0.00198% monofighting.................. 0.00000% sandoffense................... 0.00000% voltturn...................... 0.00000% rainoffense................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.328) -1.5|### |### -1.0|### |######### -0.5|############################## |################ 0.0|############ |############ +0.5|### |## +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 1.08%