offense.......................84.26816% weatherless...................52.11660% sand..........................41.86048% sun........................... 6.02293% balance....................... 6.02293% stall......................... 5.82223% hyperoffense.................. 3.88669% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% semistall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.454) -1.5| |### -1.0|## |############################ -0.5|############################## |# 0.0|#### | +0.5| | +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.40%