weatherless...................69.87877% offense.......................47.31649% balance.......................39.00697% sun...........................14.38247% sand.......................... 7.72014% rain.......................... 7.37499% hyperoffense.................. 6.93789% semistall..................... 5.15553% trickroom..................... 4.98041% monotype...................... 3.74153% hail.......................... 2.06216% tailwind...................... 1.65504% stall......................... 1.58312% multiweather.................. 1.30253% sunoffense.................... 0.94974% voltturn...................... 0.83177% monowater..................... 0.63656% tricksand..................... 0.55394% choice........................ 0.53838% trickhail..................... 0.49340% monoelectric.................. 0.38844% dragmag....................... 0.35166% monoice....................... 0.34572% monofire...................... 0.34261% sandoffense................... 0.30696% monograss..................... 0.22605% mononormal.................... 0.22407% monoflying.................... 0.21954% batonpass..................... 0.21360% monoghost..................... 0.19549% monofairy..................... 0.18701% rainoffense................... 0.16409% monobug....................... 0.15985% monopoison.................... 0.14683% trapper....................... 0.12533% sandstall..................... 0.12307% monopsychic................... 0.12194% monofighting.................. 0.11967% monoground.................... 0.11203% monosteel..................... 0.10751% trickrain..................... 0.09619% monodark...................... 0.08770% monorock...................... 0.07327% tricksun...................... 0.06366% swagplay...................... 0.06337% sunstall...................... 0.06111% rainstall..................... 0.05969% monodragon.................... 0.05743% gravity....................... 0.05177% hailoffense................... 0.03480% hailstall..................... 0.01217% allweather.................... 0.00594% Stalliness (mean: -0.042) |# -1.5|## |###### -1.0|############# |################## -0.5|########################## |############################## 0.0|############################## |########################### +0.5|#################### |############# +1.0|######## |##### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%