sun...........................67.03733% offense.......................60.99609% rain..........................45.97693% multiweather..................30.74058% balance.......................23.52963% weatherless...................16.92654% hyperoffense..................12.20258% trickroom..................... 4.52603% tricksun...................... 3.46537% semistall..................... 3.05874% sunoffense.................... 2.77700% trickrain..................... 2.22211% tailwind...................... 2.17854% rainoffense................... 1.50322% sand.......................... 0.83645% monotype...................... 0.77103% gravity....................... 0.38101% monowater..................... 0.30968% hail.......................... 0.29357% monoflying.................... 0.22209% stall......................... 0.21296% choice........................ 0.18669% monodragon.................... 0.16928% dragmag....................... 0.13633% voltturn...................... 0.05924% sunstall...................... 0.05484% sandoffense................... 0.04405% batonpass..................... 0.03718% monodark...................... 0.02352% allweather.................... 0.01480% monofairy..................... 0.01222% monorock...................... 0.00731% monofire...................... 0.00681% monofighting.................. 0.00548% trickhail..................... 0.00536% monoice....................... 0.00504% mononormal.................... 0.00284% monoghost..................... 0.00265% monobug....................... 0.00210% monoelectric.................. 0.00178% monopsychic................... 0.00021% monograss..................... 0.00002% monosteel..................... 0.00000% hailoffense................... 0.00000% sandstall..................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.303) |# -1.5|#### |############ -1.0|######### |############################ -0.5|############################ |############################## 0.0|######################## |############## +0.5|######### |####### +1.0|#### |### +1.5| | more negative = more offensive, more positive = more stall one # = 0.57%