weatherless...................83.76055% balance.......................44.03398% offense.......................42.62163% trickroom..................... 7.77543% hail.......................... 6.65963% semistall..................... 5.78006% hyperoffense.................. 5.24226% monotype...................... 4.06614% rain.......................... 3.67913% sand.......................... 3.08605% sun........................... 2.86992% stall......................... 2.32207% trickhail..................... 2.28689% voltturn...................... 1.43245% tailwind...................... 1.30680% mononormal.................... 0.74387% monowater..................... 0.58806% monoelectric.................. 0.46240% monoice....................... 0.43727% monopoison.................... 0.42220% tricksun...................... 0.31665% monobug....................... 0.31162% choice........................ 0.31162% monoflying.................... 0.30157% batonpass..................... 0.24628% sunoffense.................... 0.24125% swagplay...................... 0.21612% monopsychic................... 0.18597% rainoffense................... 0.16084% monoghost..................... 0.16084% monofighting.................. 0.14576% hailstall..................... 0.13068% trickrain..................... 0.12565% monograss..................... 0.10052% tricksand..................... 0.08544% trapper....................... 0.07037% gravity....................... 0.06534% sandstall..................... 0.06534% monofire...................... 0.06534% monorock...................... 0.06031% multiweather.................. 0.05529% dragmag....................... 0.05026% monoground.................... 0.05026% monosteel..................... 0.04524% rainstall..................... 0.04524% monodark...................... 0.04021% Stalliness (mean: 0.054) -1.5|## |###### -1.0|######## |################# -0.5|######################## |############################## 0.0|########################### |############################# +0.5|######################### |################## +1.0|########## |##### +1.5|### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.48%