weatherless...................74.07457% offense.......................44.54211% balance.......................43.59746% trickroom.....................15.94961% hail..........................13.54143% trickhail..................... 6.58829% sand.......................... 6.42443% semistall..................... 5.13237% hyperoffense.................. 5.09071% tailwind...................... 3.71182% sun........................... 3.39387% rain.......................... 2.57737% monotype...................... 1.79952% stall......................... 1.63735% voltturn...................... 1.41041% tricksun...................... 0.95378% choice........................ 0.45216% monoice....................... 0.40435% hailstall..................... 0.33327% monoflying.................... 0.30447% swagplay...................... 0.26688% mononormal.................... 0.26359% monobug....................... 0.20342% monopoison.................... 0.20168% gravity....................... 0.18495% monopsychic................... 0.17855% tricksand..................... 0.15342% trickrain..................... 0.12743% sandstall..................... 0.10188% sunoffense.................... 0.09978% monowater..................... 0.07413% monoelectric.................. 0.06782% monoghost..................... 0.06439% rainstall..................... 0.04124% monofighting.................. 0.01991% rainoffense................... 0.01616% multiweather.................. 0.01168% monodark...................... 0.01065% monosteel..................... 0.00917% monofire...................... 0.00411% monograss..................... 0.00383% trapper....................... 0.00207% monoground.................... 0.00146% batonpass..................... 0.00121% dragmag....................... 0.00031% monorock...................... 0.00027% Stalliness (mean: 0.056) -1.5|### |###### -1.0|#### |################ -0.5|###################### |############################## 0.0|########################### |######################## +0.5|########################## |#################### +1.0|######## |#### +1.5|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.51%