weatherless...................99.09034% balance.......................57.92956% semistall.....................17.94306% offense.......................14.06465% stall......................... 8.80960% batonpass..................... 4.47444% hyperoffense.................. 1.25313% sand.......................... 0.68695% sandstall..................... 0.67343% monotype...................... 0.22391% sun........................... 0.20844% trapper....................... 0.11760% mononormal.................... 0.06169% voltturn...................... 0.05934% monowater..................... 0.04799% monofire...................... 0.03629% monofairy..................... 0.03295% monodark...................... 0.02740% monoground.................... 0.02731% monoflying.................... 0.02323% dragmag....................... 0.02003% monodragon.................... 0.01574% rain.......................... 0.01427% monorock...................... 0.01388% monosteel..................... 0.01379% monobug....................... 0.01352% monofighting.................. 0.01352% monoelectric.................. 0.01352% sunstall...................... 0.01109% Stalliness (mean: 0.595) -1.0|### |# -0.5|##### |######## 0.0|################ |############################## +0.5|################### |######################### +1.0|#################### |######### +1.5|####### |######### +2.0|### | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.63%