weatherless...................99.65057% balance.......................57.16994% offense.......................15.59525% semistall.....................14.50536% stall.........................11.75142% batonpass..................... 3.88709% hyperoffense.................. 0.97803% sandstall..................... 0.25329% sand.......................... 0.25329% sun........................... 0.09614% trapper....................... 0.08088% monotype...................... 0.00258% mononormal.................... 0.00248% voltturn...................... 0.00194% monowater..................... 0.00011% sunstall...................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.566) -1.0|## |## -0.5|###### |######## 0.0|############## |############################## +0.5|########### |###################### +1.0|############# |###### +1.5|##### |############ +2.0|### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.74%