weatherless...................59.85789% balance.......................41.39358% sand..........................38.56203% offense.......................36.10870% semistall.....................10.75204% hyperoffense.................. 7.88096% stall......................... 3.86472% batonpass..................... 3.77949% sandoffense................... 3.31926% dragmag....................... 2.72146% sandstall..................... 1.48147% sun........................... 1.13332% rain.......................... 0.89387% multiweather.................. 0.44712% choice........................ 0.38342% monotype...................... 0.36856% trapper....................... 0.33299% rainoffense................... 0.22142% monofighting.................. 0.19736% monowater..................... 0.05368% mononormal.................... 0.02794% monopsychic................... 0.02114% monodragon.................... 0.02111% monograss..................... 0.01740% monodark...................... 0.01287% sunoffense.................... 0.01233% monoflying.................... 0.00991% monorock...................... 0.00808% voltturn...................... 0.00730% monosteel..................... 0.00706% monobug....................... 0.00679% monopoison.................... 0.00643% monoghost..................... 0.00350% monofire...................... 0.00346% monoelectric.................. 0.00342% monoice....................... 0.00031% Stalliness (mean: 0.134) |# -1.5|##### |####### -1.0|############# |################ -0.5|######################### |######################### 0.0|############################ |############################## +0.5|################### |#################### +1.0|################## |############ +1.5|####### |## +2.0|### |### +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%