weatherless...................55.94108% balance.......................45.84851% sand..........................43.50689% offense.......................31.36983% semistall.....................11.82270% hyperoffense.................. 6.76659% stall......................... 4.19238% dragmag....................... 3.68777% sandoffense................... 2.70387% batonpass..................... 2.68415% sandstall..................... 2.54785% rain.......................... 0.93559% multiweather.................. 0.91981% sun........................... 0.53624% choice........................ 0.32217% trapper....................... 0.09673% monotype...................... 0.08024% monofighting.................. 0.05372% monopsychic................... 0.02248% rainoffense................... 0.01567% monowater..................... 0.00401% voltturn...................... 0.00040% monoghost..................... 0.00001% monobug....................... 0.00001% monoice....................... 0.00001% mononormal.................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% sunoffense.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.194) | -1.5|#### |##### -1.0|############ |########### -0.5|#################### |################ 0.0|####################### |############################## +0.5|############## |################## +1.0|################# |########## +1.5|####### |## +2.0|### |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.51%