sand..........................37.75893% balance.......................33.37320% offense.......................31.92039% weatherless...................31.48412% rain..........................27.55480% hyperoffense..................15.71125% stall.........................11.15545% semistall..................... 7.83971% choice........................ 6.76171% rainstall..................... 6.72706% sandstall..................... 3.89777% voltturn...................... 3.60228% hail.......................... 3.05360% sandoffense................... 2.98453% rainoffense................... 1.79220% tailwind...................... 1.09679% dragmag....................... 0.95753% sun........................... 0.21973% trickroom..................... 0.13122% tricksand..................... 0.09266% trapper....................... 0.08204% multiweather.................. 0.07118% sunstall...................... 0.06760% sunoffense.................... 0.04637% swagplay...................... 0.01860% monotype...................... 0.01270% monowater..................... 0.01270% monopoison.................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.149) |########## -1.5|########### |######### -1.0|############ |########################### -0.5|####################### |########### 0.0|########### |########### +0.5|######################### |############### +1.0|############################## |### +1.5|## |########## +2.0|# |# +2.5|# |##### +3.0|## |###### more negative = more offensive, more positive = more stall one # = 0.44%