offense.......................54.10765% weatherless...................40.08499% balance.......................30.59490% rain..........................22.80453% sun...........................18.83853% hail..........................15.29745% hyperoffense..................12.60623% sand..........................10.90652% multiweather.................. 7.93201% rainoffense................... 3.68272% monotype...................... 1.84136% stall......................... 1.84136% rainstall..................... 1.69972% sunoffense.................... 1.41643% choice........................ 0.99150% semistall..................... 0.84986% batonpass..................... 0.70822% monodragon.................... 0.70822% monobug....................... 0.42493% sandoffense................... 0.28329% voltturn...................... 0.28329% monopsychic................... 0.28329% monoghost..................... 0.28329% monowater..................... 0.14164% trickroom..................... 0.14164% monosteel..................... 0.14164% sandstall..................... 0.14164% monoice....................... 0.14164% Stalliness (mean: -0.214) |## -1.5|##### |####### -1.0|############### |############################## -0.5|########################### |####################### 0.0|######################## |########## +0.5|###### |############################## +1.0|# |# +1.5| |### +2.0| | more negative = more offensive, more positive = more stall one # = 0.54%