balance.......................42.81886% offense.......................39.44700% hail..........................33.35363% sun...........................28.00122% rain..........................24.90792% sand..........................13.89539% hyperoffense..................12.94048% multiweather.................. 9.27122% weatherless................... 9.11306% rainoffense................... 6.13139% stall......................... 4.79367% rainstall..................... 4.79367% batonpass..................... 3.45378% sunoffense.................... 1.91209% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% semistall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.025) | -1.5|## |## -1.0|####### |######## -0.5|########## |################# 0.0|#### |#### +0.5|# |############################## +1.0| | +1.5| |#### +2.0| | more negative = more offensive, more positive = more stall one # = 1.11%