weatherless...................73.89808% offense.......................51.30490% balance.......................37.53586% sun...........................16.37399% sand.......................... 8.06958% rain.......................... 4.99013% hyperoffense.................. 4.95561% semistall..................... 4.52583% multiweather.................. 3.65266% stall......................... 1.67780% voltturn...................... 1.64571% monotype...................... 1.52125% hail.......................... 0.54063% sunoffense.................... 0.53966% trickroom..................... 0.44631% sunstall...................... 0.22121% sandoffense................... 0.20857% monowater..................... 0.19447% mononormal.................... 0.17357% sandstall..................... 0.16190% monoflying.................... 0.14828% monopsychic................... 0.12981% monobug....................... 0.11911% rainoffense................... 0.11036% monosteel..................... 0.10696% monofire...................... 0.10696% monodragon.................... 0.10404% dragmag....................... 0.10161% monodark...................... 0.10113% choice........................ 0.09724% monofighting.................. 0.08848% monoghost..................... 0.08654% monograss..................... 0.07633% monorock...................... 0.07293% monoelectric.................. 0.06563% monofairy..................... 0.06418% monoice....................... 0.05153% monoground.................... 0.04765% tailwind...................... 0.04570% tricksand..................... 0.03987% monopoison.................... 0.03452% tricksun...................... 0.03160% rainstall..................... 0.01459% hailoffense................... 0.00875% trapper....................... 0.00097% Stalliness (mean: -0.044) -1.5|## |#### -1.0|########### |#################### -0.5|############################ |############################## 0.0|########################### |######################### +0.5|################## |############# +1.0|######## |#### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%