weatherless...................89.37854% offense.......................48.68576% balance.......................31.83746% hyperoffense..................15.52945% voltturn...................... 4.77044% hail.......................... 4.68823% rain.......................... 3.12074% semistall..................... 2.66042% sun........................... 2.42715% rainoffense................... 1.34253% stall......................... 1.28691% sunoffense.................... 0.95077% monotype...................... 0.60408% sand.......................... 0.45620% choice........................ 0.40706% hailoffense................... 0.27132% trickroom..................... 0.18878% monoice....................... 0.11057% mononormal.................... 0.10879% tailwind...................... 0.10813% monograss..................... 0.09187% multiweather.................. 0.06798% monopoison.................... 0.06597% monowater..................... 0.06200% monobug....................... 0.04682% monoflying.................... 0.02522% monorock...................... 0.02520% monofire...................... 0.02144% monofighting.................. 0.02068% trickhail..................... 0.01694% monoelectric.................. 0.01270% hailstall..................... 0.01169% monoghost..................... 0.01062% monodark...................... 0.00785% monosteel..................... 0.00671% sandoffense................... 0.00597% monoground.................... 0.00592% sandstall..................... 0.00584% monopsychic................... 0.00465% gravity....................... 0.00383% tricksand..................... 0.00284% sunstall...................... 0.00235% tricksun...................... 0.00196% rainstall..................... 0.00160% monodragon.................... 0.00104% monofairy..................... 0.00053% dragmag....................... 0.00038% Stalliness (mean: -0.260) -2.0|### |### -1.5|###### |############# -1.0|################## |######################## -0.5|############################ |############################## 0.0|############################ |########################### +0.5|################# |######### +1.0|#### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.46%