weatherless...................87.55925% offense.......................46.15591% balance.......................33.07126% hyperoffense..................15.98578% hail.......................... 5.93893% voltturn...................... 5.76747% rain.......................... 4.15764% semistall..................... 2.86699% sun........................... 2.10474% rainoffense................... 2.00354% stall......................... 1.92005% sunoffense.................... 1.14189% hailoffense................... 0.31100% sand.......................... 0.28267% choice........................ 0.17760% monotype...................... 0.15852% trickroom..................... 0.10690% monowater..................... 0.05237% multiweather.................. 0.04322% monopoison.................... 0.03264% tailwind...................... 0.02479% monoice....................... 0.01682% monofire...................... 0.01502% monograss..................... 0.01304% mononormal.................... 0.01270% trickhail..................... 0.00868% monobug....................... 0.00616% hailstall..................... 0.00390% monorock...................... 0.00361% monoflying.................... 0.00271% monofighting.................. 0.00259% sandstall..................... 0.00253% tricksand..................... 0.00153% monoghost..................... 0.00065% sandoffense................... 0.00048% gravity....................... 0.00041% monoelectric.................. 0.00033% monopsychic................... 0.00020% tricksun...................... 0.00015% monodark...................... 0.00014% monosteel..................... 0.00004% monoground.................... 0.00001% rainstall..................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% dragmag....................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.240) -2.0|### |### -1.5|###### |############# -1.0|################## |####################### -0.5|########################### |########################### 0.0|############################ |############################## +0.5|################# |######### +1.0|#### |### +1.5|## |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%