weatherless...................78.49881% offense.......................44.72351% balance.......................35.58787% sand..........................12.30958% hyperoffense..................10.75956% sun........................... 7.66343% semistall..................... 5.84527% voltturn...................... 4.25481% stall......................... 3.08380% rain.......................... 2.65985% monotype...................... 2.62900% multiweather.................. 1.60683% sandoffense................... 0.68132% dragmag....................... 0.66170% trickroom..................... 0.55239% sunoffense.................... 0.54452% hail.......................... 0.52288% choice........................ 0.37177% sandstall..................... 0.36949% monowater..................... 0.28600% monobug....................... 0.23885% mononormal.................... 0.23834% monoflying.................... 0.21617% monograss..................... 0.16987% monodark...................... 0.16558% monofire...................... 0.15989% monosteel..................... 0.14828% monopsychic................... 0.14639% monofighting.................. 0.14084% monodragon.................... 0.13953% monopoison.................... 0.13030% monoghost..................... 0.12849% rainoffense................... 0.11807% monoice....................... 0.11308% monorock...................... 0.10753% monoelectric.................. 0.09389% sunstall...................... 0.08422% monoground.................... 0.07857% monofairy..................... 0.06908% tricksand..................... 0.04020% tailwind...................... 0.03940% rainstall..................... 0.03380% trickhail..................... 0.01660% gravity....................... 0.01643% hailoffense................... 0.01628% hailstall..................... 0.00715% allweather.................... 0.00666% trapper....................... 0.00414% tricksun...................... 0.00230% trickrain..................... 0.00104% fear.......................... 0.00075% trickfear..................... 0.00036% Stalliness (mean: -0.059) -2.0|# |## -1.5|##### |######### -1.0|############### |##################### -0.5|########################### |############################## 0.0|############################## |########################## +0.5|#################### |############## +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%