weatherless...................78.36656% offense.......................43.32306% balance.......................36.12716% sand..........................13.96994% hyperoffense..................10.89221% sun........................... 6.60590% semistall..................... 6.12571% voltturn...................... 5.73605% stall......................... 3.53185% rain.......................... 2.66332% multiweather.................. 1.92621% monotype...................... 1.42673% dragmag....................... 0.83281% sandoffense................... 0.75519% trickroom..................... 0.64425% sandstall..................... 0.46460% sunoffense.................... 0.41732% choice........................ 0.37289% hail.......................... 0.36738% monowater..................... 0.16384% monobug....................... 0.16041% monoflying.................... 0.12557% mononormal.................... 0.10931% rainoffense................... 0.09795% monodragon.................... 0.08643% monosteel..................... 0.08427% monofire...................... 0.08218% sunstall...................... 0.07951% monodark...................... 0.07844% monofighting.................. 0.07621% monograss..................... 0.07518% monopsychic................... 0.07278% monopoison.................... 0.06727% monoghost..................... 0.05634% monoice....................... 0.05352% monoground.................... 0.04994% tricksand..................... 0.04187% monoelectric.................. 0.04151% tailwind...................... 0.04039% monorock...................... 0.03900% monofairy..................... 0.03570% rainstall..................... 0.03181% trickhail..................... 0.02249% gravity....................... 0.01920% hailoffense................... 0.01121% allweather.................... 0.00664% hailstall..................... 0.00664% trapper....................... 0.00287% tricksun...................... 0.00256% trickrain..................... 0.00122% fear.......................... 0.00067% trickfear..................... 0.00047% Stalliness (mean: -0.038) -2.0|## |## -1.5|##### |######### -1.0|############### |#################### -0.5|########################### |############################# 0.0|############################## |########################### +0.5|#################### |############### +1.0|########## |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%