weatherless...................87.53258% balance.......................42.83232% offense.......................37.74978% hyperoffense..................10.29540% sand.......................... 7.42832% stall......................... 4.64813% semistall..................... 4.47437% sun........................... 2.78019% rain.......................... 2.04170% voltturn...................... 1.60730% monotype...................... 1.34666% sandstall..................... 1.21633% sandoffense................... 0.47785% hail.......................... 0.43440% dragmag....................... 0.43440% choice........................ 0.43440% monowater..................... 0.21720% multiweather.................. 0.21720% monofire...................... 0.17376% monodark...................... 0.17376% monoflying.................... 0.17376% rainoffense................... 0.13032% monorock...................... 0.13032% monoground.................... 0.13032% mononormal.................... 0.13032% monograss..................... 0.08688% trickroom..................... 0.08688% sunoffense.................... 0.08688% monofighting.................. 0.08688% monopoison.................... 0.04344% monoghost..................... 0.04344% rainstall..................... 0.04344% monodragon.................... 0.04344% Stalliness (mean: 0.041) -2.0|# |##### -1.0|################ |#################### 0.0|########################### |############################## +1.0|########### |### +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%