weatherless...................88.15754% balance.......................47.63602% offense.......................32.66691% hyperoffense.................. 9.98126% sand.......................... 7.44395% stall......................... 5.24854% semistall..................... 4.46727% sun........................... 2.62510% voltturn...................... 1.72939% sandstall..................... 1.72778% rain.......................... 1.61138% monotype...................... 1.03615% choice........................ 0.40633% dragmag....................... 0.38160% sandoffense................... 0.35608% hail.......................... 0.30561% monowater..................... 0.19969% monodark...................... 0.17599% multiweather.................. 0.14358% monofire...................... 0.11450% mononormal.................... 0.11367% monoflying.................... 0.11111% rainoffense................... 0.09828% monofighting.................. 0.08843% monoground.................... 0.08812% sunoffense.................... 0.08282% monorock...................... 0.07760% trickroom..................... 0.06262% monograss..................... 0.04583% monoghost..................... 0.03924% monopoison.................... 0.02778% rainstall..................... 0.02322% monodragon.................... 0.01873% Stalliness (mean: 0.111) -2.0|# |#### -1.0|############# |############### 0.0|##################### |############################## +1.0|########### |### +2.0|### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.98%