weatherless...................92.97425% offense.......................49.13301% balance.......................33.34351% hyperoffense..................11.32067% semistall..................... 4.54485% rain.......................... 3.46450% voltturn...................... 3.13164% sun........................... 1.82209% stall......................... 1.65796% monotype...................... 1.36138% sand.......................... 1.25427% hail.......................... 0.58797% rainoffense................... 0.55227% trickroom..................... 0.55227% choice........................ 0.45898% mononormal.................... 0.27815% sunoffense.................... 0.26606% monobug....................... 0.18140% monoelectric.................. 0.16413% monowater..................... 0.15203% monoice....................... 0.13418% multiweather.................. 0.10193% monopsychic................... 0.09963% dragmag....................... 0.09387% monoflying.................... 0.08984% monograss..................... 0.07717% monoground.................... 0.05932% tailwind...................... 0.04895% monorock...................... 0.04722% monopoison.................... 0.04492% monoghost..................... 0.04146% monofairy..................... 0.02188% monofighting.................. 0.02131% monodark...................... 0.02016% hailstall..................... 0.01785% monodragon.................... 0.01728% monofire...................... 0.01670% sandoffense................... 0.01612% gravity....................... 0.01555% sandstall..................... 0.01497% monosteel..................... 0.01152% tricksun...................... 0.01152% rainstall..................... 0.01037% trapper....................... 0.00576% hailoffense................... 0.00288% sunstall...................... 0.00115% trickrain..................... 0.00058% Stalliness (mean: -0.151) -2.0|# |### -1.5|##### |######### -1.0|############## |###################### -0.5|########################### |############################## 0.0|############################ |######################### +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%