weatherless...................93.36341% offense.......................48.70537% balance.......................33.04974% hyperoffense..................11.63768% semistall..................... 4.68148% voltturn...................... 3.67931% rain.......................... 3.30095% stall......................... 1.92574% sand.......................... 1.50087% sun........................... 1.40636% monotype...................... 0.70886% trickroom..................... 0.67812% rainoffense................... 0.61158% hail.......................... 0.49631% choice........................ 0.41687% sunoffense.................... 0.26261% mononormal.................... 0.15350% monowater..................... 0.11992% monoice....................... 0.10275% dragmag....................... 0.09740% monoelectric.................. 0.08698% multiweather.................. 0.06699% monobug....................... 0.06250% monoflying.................... 0.04870% tailwind...................... 0.04723% monopsychic................... 0.04113% monoghost..................... 0.02375% monograss..................... 0.02358% monopoison.................... 0.02254% hailstall..................... 0.02159% gravity....................... 0.01501% tricksun...................... 0.01457% sandstall..................... 0.01305% rainstall..................... 0.01252% monoground.................... 0.01244% monorock...................... 0.01111% monofairy..................... 0.01064% monosteel..................... 0.00757% sandoffense................... 0.00744% monofire...................... 0.00547% monodragon.................... 0.00472% monofighting.................. 0.00462% trapper....................... 0.00344% hailoffense................... 0.00193% monodark...................... 0.00187% sunstall...................... 0.00054% trickrain..................... 0.00026% Stalliness (mean: -0.145) -2.0|# |### -1.5|##### |########## -1.0|############### |###################### -0.5|########################### |############################## 0.0|############################ |######################## +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%