weatherless...................78.06765% offense.......................56.17843% balance.......................34.31005% rain.......................... 8.98922% sun........................... 8.41157% hyperoffense.................. 6.71591% sand.......................... 3.41199% hail.......................... 2.71265% voltturn...................... 2.55599% semistall..................... 2.52295% multiweather.................. 1.55667% batonpass..................... 1.11228% dragmag....................... 0.46604% sunoffense.................... 0.45813% rainoffense................... 0.37008% stall......................... 0.27265% sandoffense................... 0.07714% tailwind...................... 0.06907% hailoffense................... 0.06167% choice........................ 0.04173% sandstall..................... 0.02070% rainstall..................... 0.01703% sunstall...................... 0.01189% hailstall..................... 0.00642% trapper....................... 0.00268% allweather.................... 0.00019% trickroom..................... 0.00014% trickhail..................... 0.00001% Stalliness (mean: -0.168) -1.5|## |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|############################ |###################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%