weatherless...................77.99468% offense.......................57.29489% balance.......................37.69920% sun........................... 9.78719% rain.......................... 8.41612% tailwind...................... 4.98660% hyperoffense.................. 3.95743% sand.......................... 2.91475% hail.......................... 2.43355% multiweather.................. 1.50688% semistall..................... 1.02688% voltturn...................... 0.93975% dragmag....................... 0.38506% trickroom..................... 0.29435% sunoffense.................... 0.27336% rainoffense................... 0.17715% batonpass..................... 0.04558% sandoffense................... 0.04500% tricksun...................... 0.02632% stall......................... 0.02160% hailoffense................... 0.01715% trickhail..................... 0.01317% trickrain..................... 0.01011% tricksand..................... 0.00295% sandstall..................... 0.00251% rainstall..................... 0.00178% trapper....................... 0.00139% sunstall...................... 0.00129% allweather.................... 0.00020% hailstall..................... 0.00004% Stalliness (mean: -0.139) -1.5|# |## -1.0|####### |############## -0.5|####################### |############################## 0.0|############################## |###################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.66%