weatherless...................77.66857% offense.......................58.10204% balance.......................37.48398% sun...........................10.26030% rain.......................... 8.38907% tailwind...................... 5.16371% hyperoffense.................. 3.57895% sand.......................... 3.01542% hail.......................... 2.37678% multiweather.................. 1.66491% voltturn...................... 0.95378% semistall..................... 0.81475% trickroom..................... 0.38154% dragmag....................... 0.28772% sunoffense.................... 0.26141% rainoffense................... 0.20126% batonpass..................... 0.05758% sandoffense................... 0.03184% stall......................... 0.02028% tricksand..................... 0.01611% tricksun...................... 0.01031% hailoffense................... 0.00711% sunstall...................... 0.00456% trickrain..................... 0.00369% trapper....................... 0.00118% sandstall..................... 0.00099% trickhail..................... 0.00007% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.148) -1.5|# |## -1.0|####### |############## -0.5|######################### |############################## 0.0|############################# |###################### +0.5|############## |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%