weatherless...................81.71100% offense.......................43.30069% balance.......................34.75212% hail..........................16.93097% hyperoffense..................11.65227% semistall..................... 6.47113% stall......................... 3.82379% voltturn...................... 2.35118% trickroom..................... 1.54412% hailoffense................... 0.95564% trickhail..................... 0.70009% rain.......................... 0.68163% sun........................... 0.61878% rainoffense................... 0.61435% sunoffense.................... 0.36441% choice........................ 0.22819% hailstall..................... 0.11159% monotype...................... 0.10267% sand.......................... 0.06866% dragmag....................... 0.04073% tailwind...................... 0.03544% mononormal.................... 0.03335% monobug....................... 0.03242% multiweather.................. 0.01104% monorock...................... 0.00724% monoice....................... 0.00711% monowater..................... 0.00591% monoghost..................... 0.00429% monofighting.................. 0.00316% monoground.................... 0.00223% monoelectric.................. 0.00199% monopsychic................... 0.00191% monopoison.................... 0.00139% monograss..................... 0.00134% rainstall..................... 0.00108% monodark...................... 0.00069% monoflying.................... 0.00057% monofire...................... 0.00039% monosteel..................... 0.00022% monodragon.................... 0.00020% sandoffense................... 0.00018% gravity....................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.009) -2.0|# |## -1.5|#### |######## -1.0|############ |############## -0.5|#################### |############################## 0.0|###################### |################### +0.5|################# |############## +1.0|########## |##### +1.5|#### |# +2.0|# |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%