weatherless...................80.91873% offense.......................50.75208% hyperoffense..................23.00825% balance.......................20.25122% sun........................... 9.19493% sand.......................... 8.98782% monotype...................... 8.75503% semistall..................... 3.40328% sunoffense.................... 3.11626% mononormal.................... 2.97578% stall......................... 2.58516% voltturn...................... 2.32315% rain.......................... 2.00829% multiweather.................. 1.47565% monosteel..................... 1.05417% sandoffense................... 0.94852% choice........................ 0.66457% monofighting.................. 0.65439% monodark...................... 0.60391% monoflying.................... 0.53419% monowater..................... 0.47661% monofire...................... 0.44775% hail.......................... 0.38140% monorock...................... 0.35399% monodragon.................... 0.31833% monobug....................... 0.29332% monopsychic................... 0.24912% monoground.................... 0.20412% monoelectric.................. 0.20046% monoghost..................... 0.16479% monopoison.................... 0.12565% rainoffense................... 0.11774% trickroom..................... 0.10897% monoice....................... 0.09910% monofairy..................... 0.09598% sandstall..................... 0.08412% dragmag....................... 0.04285% trickhail..................... 0.03688% tailwind...................... 0.02086% tricksand..................... 0.01689% monograss..................... 0.00888% Stalliness (mean: -0.397) |# -2.0|## |#### -1.5|###### |####################### -1.0|######################## |################## -0.5|############################## |###################### 0.0|################## |############ +0.5|########### |###### +1.0|#### |## +1.5|#### |# +2.0|### more negative = more offensive, more positive = more stall one # = 0.52%