weatherless...................86.35643% offense.......................52.65406% hyperoffense..................20.58005% balance.......................19.45667% sun........................... 7.44623% sand.......................... 6.02742% monotype...................... 5.35186% semistall..................... 3.80283% stall......................... 3.50639% mononormal.................... 2.77633% rain.......................... 1.97306% multiweather.................. 1.81428% sunoffense.................... 1.57071% voltturn...................... 0.91125% monosteel..................... 0.80444% sandoffense................... 0.53951% monofighting.................. 0.40433% choice........................ 0.30102% monofire...................... 0.25287% monodragon.................... 0.24918% monorock...................... 0.24348% monodark...................... 0.19028% monopsychic................... 0.16768% monowater..................... 0.09293% monoground.................... 0.04794% monoelectric.................. 0.04698% monoghost..................... 0.02616% monoflying.................... 0.01652% monopoison.................... 0.01632% monobug....................... 0.01261% hail.......................... 0.01114% sandstall..................... 0.00371% monograss..................... 0.00295% monofairy..................... 0.00091% rainoffense................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% trickhail..................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.349) |# -2.0|# |## -1.5|### |####################### -1.0|############################## |########## -0.5|########################### |################### 0.0|########### |########## +0.5|########## |####### +1.0|## |## +1.5|##### |# +2.0|#### more negative = more offensive, more positive = more stall one # = 0.60%